Developer(s) | Adobe Systems |
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Stable release | 11.6.3.633 / November 8, 2011 |
Operating system | Microsoft Windows, Mac OS 9, Mac OS X (Universal) |
Platform | Web browsers |
Type | Multimedia Player / MIME type: application/x-director |
License | Proprietary[1] |
Website | www.adobe.com/products/shockwaveplayer/ |
Adobe Shockwave (formerly Macromedia Shockwave) is a multimedia platform used to add animation and interactivity to web pages. It allows Adobe Director applications to be published on the Internet and viewed in a web browser on any computer which has the Shockwave plug-in installed. It was first developed by Macromedia, and released in 1995 and was later acquired by Adobe Systems in 2005.[2]
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Shockwave movies are authored in the Adobe Director environment. While there is support for including Flash movies inside Shockwave files, authors often choose the Shockwave Director combination over Flash because it offers more features and more powerful tools. Features not replicated by Flash include a much faster rendering engine, including hardware-accelerated 3D, and support for various network protocols, including Internet Relay Chat. Also, Shockwave's functionality can be extended with "Xtras".
Unlike Flash, the Shockwave browser plugin is not available for Linux or Solaris despite intense lobbying efforts. However, the Shockwave Player can be installed on Linux with CrossOver or by running a Windows version of a supported browser in Wine (with varying degrees of success).
Shockwave was available as a plug-in for both Mac OS and Windows for most of its history. However, there was a notable break in support for the Macintosh between January 2006 (when Apple Inc. released Apple–Intel transition based on the Intel Core Duo) and March 2008 (when Adobe Systems released Shockwave 11, the first version to run natively on Intel Macs).
Although Shockwave was designed for making a wide variety of online movies and animations, its actual use has become concentrated in the area of game development. It is often used in online applications which require a very rich graphical environment. Online Learning tools which simulate real-world physics or involve significant graphing, charting, or calculation sometimes use Shockwave.
The Shockwave player was originally developed for the Netscape browser by Macromedia Director team members Harry Chesley, John Newlin, Sarah Allen, and Ken Day, influenced by a previous plug-in that Macromedia had created for Microsoft's Blackbird. Version 1.0 of Shockwave was released independent of Director 4 and its development schedule has since coincided with the release of Director since version 5. Its versioning also has since been tied to Director's and thus there were no Shockwave 2-4 releases.
Added support for Shockwave Multiuser Server.
In an attempt to raise its brand profile all Macromedia players prefixed Shockwave to their names in the late 1990s. Although this campaign was successful and helped establish Shockwave Flash as a multimedia plugin, Shockwave and Flash became more difficult to maintain as separate products. In 2005, Macromedia marketed three distinct browser player plugins under the brand names Macromedia Authorware, Macromedia Shockwave, and Macromedia Flash.
Macromedia also released a web browser plug-in for viewing Macromedia FreeHand files online. It was branded Macromedia Shockwave for FreeHand and displayed specially compressed .fhc Freehand files.[3]
Later, with the acquisition of Macromedia, Adobe Systems slowly began to rebrand all products related to Shockwave.
According to Adobe Systems, a Millward Brown survey conducted in December 2010 finds that Shockwave content reaches 52% of Internet viewers.[4] Over 450 million Internet-enabled desktops have Adobe Shockwave Player installed. It uses .DCR (a Director Compressed Resource) files created using the authoring tool Adobe Director.
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